AV1 Video Encoding in Browser with rav1e and Wasm

Yes, rav1e (the library form of librav1e) can be compiled into WebAssembly (Wasm) to encode AV1 videos directly inside a web browser. Because rav1e is written in Rust, it leverages Rust’s premier support for WebAssembly compilation. This allows developers to run high-quality AV1 video encoding client-side without relying on external server-side infrastructure.

How to Compile and Use rav1e in Wasm

To run rav1e in a browser, you must compile the Rust source code into a WebAssembly module. This is typically achieved using wasm-pack, a tool that compiles Rust to Wasm and generates the necessary JavaScript glue code.

  1. Set up the Rust library: Create a Rust wrapper around the rav1e crate that exposes the encoding functions you need.
  2. Compile to Wasm: Run wasm-pack build --target web to compile the crate.
  3. Handle Video Inputs: In the browser, you can extract raw video frames using the WebCodecs API (such as VideoDecoder or VideoTrackProcessor) or read pixel data from an HTML5 Canvas.
  4. Pass Data to Wasm: Send the raw YUV or RGB frame data to the WebAssembly module, where rav1e processes the frames and outputs the compressed AV1 bitstream back to JavaScript.

Performance Considerations

While functional, encoding AV1 video in a browser is highly CPU-intensive. To make browser-based encoding practical, you must optimize the environment:

Current Limitations

Practical Use Cases

Despite the performance limitations, using rav1e in the browser is ideal for specific scenarios: